04.28.07

Episode 10.13: “The Road Not Taken”

Posted in Reviews at 11:34 pm by Administrator

Written by Alan McCullough
Directed by Andy Mikita

When it comes to the “Stargate” franchise (and much of televised science fiction, for that matter), stories involved alternate realities have become a massive cliché. Many times, they tend to be self-contained attempts to shake things up when the usual storytelling grind gets stale. Many fans still enjoy them for the chance to see old friends, but when overused, the plot device can be incredibly annoying. For seasoned veterans of the genre, it usually only works when the trip through the looking glass reveals something hidden in the “real world”, such as character motivation or impending threats. In other words, when the story manages to fit into an existing story arc.

There’s a nice attempt to toss out some actual theoretical basis for the existence of alternate realities (those theories are actually real areas of research), and it makes sense that experimentation with Merlin’s device from the previous episode might have the effect seen in this installment. That connection between episodes is an important step towards making this episode contextually satisfying.

There are some nice differences in this alternate reality, and it’s great to see Hammond back in the saddle. Landry as President is a bit harder to swallow, but when it comes to alternate realities, just about anything is considered possible. The response to the revelation of the Stargate program sounds a lot more realistic in this universe.

Carter’s plan to hide Earth behind an Ori-proof forcefield is certainly impressive. Having the ability to tell the American public about the needs of the SGC for the defense of the planet is certainly better than playing political games. On the other hand, the public relations fallout from Carter’s success is completely new to her (and us, for that matter). Have we ever seen Carter in such a revealing dress?

In an unexpected twist, the writers shift focus from the Ori threat to the world that Carter has managed to save. And that world has some interesting ideas about resolving the international issues that arose from the public unveiling of the Stargate program. It’s not a pretty sight. Dissention is put down brutally, and SGC resources are used against “terrorists” rather than the enemies off-world. Resources, like Carter herself, are forced into service.

Considering that Carter is the character at the center of this particular storm, it’s a given that the writers would bring McKay into the picture. As one would expect, McKay is pretty much the same in every reality, and when a theoretical challenge (and a little ego-stroking) is dangled in his face, he can’t resist. That’s not nearly as distressing as Mitchell’s fate in this reality; Ben Browder sells the role incredibly well.

Carter decides to speak out against the suppression of civil liberties, and in no time at all, she’s persona non grata. Considering what we’re told about the alternate reality, the decision to let Carter go is a bit convenient (and not at all surprising). However, the upshot is that Carter has something to think about when it comes to using Merlin’s device on a large scale. There’s no certainty that this “lesson” will stick, but in the end, this iteration of the time-worn plot device avoids the usual pitfalls and tells a solid story.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10

04.22.07

Episode 10.12: “Line in the Sand”

Posted in Reviews at 2:03 am by Administrator

Written by Alan McCullough
Directed by Peter DeLuise

The episode starts with the SGC making strides in hiding troops and materiel from the advancing Ori forces using a device from Merlin, setting the stage for a confrontation. An entire village is under the gun, and a device that can make things disappear into a different dimension sounds like a great idea. It’s a bit annoying for Daniel’s situation to be completely ignored, but with the conflict against the Ori taking center stage, at least it’s relevant to the season arc.

Of course, it doesn’t take long for things to go wrong, and SG-1 is forced into a defensive position when the village chooses to stand their ground. The actual battle begins very quickly, which is a nice touch, and the village falls remarkably fast. It’s a nice touch for Tobin to be the commander of the Ori force, especially once he orders the execution of the village’s defenders.

It’s unusual for one of the team to be injured badly, so Carter’s wound is a nice touch. It gives Mitchell another chance to display his field experience. It’s a bit odd that Carter would give up so easily, but they have dealt with the Ori enough to know how overwhelming their forces can be. Mitchell’s campaign to keep Carter’s faith going is a nice bit of characterization.

Considering Vala’s initial characterization, it’s always great to see her interact with Tobin and struggle with her role as the mother of the Orisi. Vala’s argument with Tobin is a strong depiction of resistance to religion gone horribly wrong. Tobin’s reaction does much to prove Vala’s point. Tobin’s subsequent argument with the Prior is also reflective of those who preach violence through perversion of traditional interpretation of religious parable. Holy words become a pretext for abomination. As always, the nature of Origin has interesting analogues to fundamentalist movements in the real world.

The villagers are left to choose submission to another set of false gods or perish by the sword (or really odd-looking spear), and that speaks well to T’ealc’s character. It’s not surprising that some of the villagers would come to the conclusion that giving up is the only means of survival. But that begs the question: is survival enough, if it means giving up everything that makes survival meaningful?

The ending is somewhat predictable, right down to Tobin’s sacrifice for Vala’s survival and the last-minute deliverance of the village. Even so, as with many of the episodes that deal with the allegorical aspects of the Ori crusade, this delves into the kind of material that helps the episode rise above the simplicity of the typical stand-alone episode.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10

04.16.07

Episode 10.11: “The Quest: Part II”

Posted in Reviews at 1:17 am by Administrator

Written by Joseph Mallozzi and Paul Mullie
Directed by Andy Mikita

It’s been several months since the last time a new episode of “SG-1” was on the air (at least in the United States), and it did not end the first half of the season on a high note. Despite a great deal of promise coming out the ninth season, the highlight of the tenth and final season has thus far been a tongue-in-cheek celebration of the past decade. The first part of “The Quest” felt less like a banner episode of “SG-1” and more like an odd retread of an old-style “Dungeons and Dragons” campaign.

The conclusion of the story starts in largely the same thematic ground, with the SG-1 team and Ba’al fighting what appears to be a wyvern (like a dragon, but not). Once this relatively cute moment is over, the episode takes a turn into more familiar territory. The team is whisked to a new location off the beaten wormhole path where they encounter Merlin. He has a device that can help recreate the Sangraal, the weapon that can be used against the Ori. Only he is unable to use the device; Daniel volunteers, putting his life at great risk as a result.

This entire plot thread includes a number of continuity references that help connect the Ori plot elements to the Ancient technology encountered during the Goa’uld days. Such an effort is quite appreciated, even if it won’t be enough to overcome the resistance of fans unwilling to give the new order a chance. Whatever the case, it’s nice to see the pieces fitting together, even if it’s still clear that there’s a lot left to do before the end of the series.

While Daniel slowly falls apart at the seams, Adria pulls together her resources from around the galaxy to hunt SG-1 down. This aspect of the plot adds to the long list of Adria’s powers, and they are quite impressive. Unfortunately, this also exposes the weaknesses in Morena Baccarin’s performance. Some scenes are completely ruined by line delivery that undermines the intent of the scene. I loved Morena as Inara on “Firefly”, so it’s disappointing to see her falter. (Especially since the lack in acting makes it look like she was hired solely for her looks.)

By the end of the episode, Daniel is weakened and in Adria’s hands. Despite his claims that the Ancient knowledge is gone, Adria’s powers are vast and it’s possible that she could find a way to extract the memories. SG-1 has part of the Sangraal in hand, but no means of returning to the planet with Merlin’s device. This is an interesting and unexpected complication for the season arc, and the writers have certainly given themselves a good starting point for the remainder of the season and series.

Writing: 2/2
Acting: 1/2
Direction: 2/2
Style: 2/4

Final Rating: 7/10

09.25.06

Episode 10.10: “The Quest: Part I”

Posted in Reviews at 11:51 pm by Administrator

Written by Joseph Mallozzi and Paul Mullie
Directed by Andy Mikita

So, here we are, the mid-season break, and it’s time to sit back and take a look at how “SG-1” is holding up under the strain.  All in all, this season started off strong, but there have been some stumbles along the way.  Generally, anything that has involved Ba’al or the Lucian Alliance has been less than inspiring.  Considering that this particular episode featured Ba’al (or one of them, anyway), it had a lot going against it from the beginning. 

I fully acknowledge that the decision to incorporate Arthurian elements into the show included certain storytelling conventions.  They play up the whole “quest” idea on a regular basis, so it’s not a huge surprise.  However, while they’ve flirted with conventional fantasy elements, I don’t remember them stepping so far over that line as they have in this particular case.  I suppose the title fits the bill perfectly.

This felt like “SG-1 Does D&D”, which I suppose will appeal to a number of fans.  Truth be told, I don’t have a problem with the conventions, so long as they are used in a consistent and entertaining manner.  This must have looked great on the page during the breakdown sessions, because it had all the clichéd bits: the enemies forced into working together, the “clever” challenges, each team member bringing something vital to the table, etc.  And Adria’s wonderful outfit pretty much sealed the deal (Morena wears corset so well!). 

The problem with using such a familiar standard is that the audience doesn’t really have to pay attention to the plot.  The story will progress in the expected fashion and there will be few surprises.  As such, it’s a lot easier to see where the writers fumbled.  Who didn’t think that tossing the ubiquitous sand around in the little “time distortion maze” would have been smarter than tossing one rock at a time?  Sand would have meant “instant walls”.

Such a solution might have also covered up the other problem with several sequences: poor pacing.  The “time maze” took an enormous amount of time, and it looked fairly ridiculous.  There’s a certain amount of self-awareness involved, and everything is asking us to laugh along, but there’s a big difference between inspired self-parody and spotty production. 

I wish I had more to say about this episode, but it didn’t inspire much thought or consideration.  At least with the Ori-heavy episodes, I can latch on to the philosophical concepts at play.  There was precious little of that in this episode, and so I didn’t find it particularly memorable or thrilling (Morena notwithstanding).  As I measure it, Season 10 is averaging about 6.9, which translates to an average show: solid enough, but nothing distinctive.  Considering how well the season started out, that’s not what I had been expecting.  Hopefully the final 10 episodes will be less uneven.

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 1/2
Acting: 2/2
Direction: 1/2
Style: 2/4

Final Rating: 7/10
 

09.19.06

Episode 10.9: “Company of Thieves”

Posted in Reviews at 1:10 am by Administrator

Written by Alan McCullough
Directed by William Waring

Enjoyment of this episode will depend greatly upon one’s opinion of the Lucien Alliance.  Conceived as a wild card in galactic politics in the wake of the defeat of the System Lords, the Lucien Alliance is essentially the Space Mafia.  They have the means, motive, and opportunity to make a nuisance of themselves, and they dislike anyone getting in their way.  Yet they have enough resources to be a serious threat. 

All things being equal, they should be interesting.  The galaxy is a dangerous place at this point.  The Ori are running rampant (though in the background at the moment), the Jaffa Nation is in disarray and playing “bad ally”, the Tok’ra and Asgard are nowhere to be seen of late, and the Lucien Alliance is taking advantage on all sides.  They should be imposing.  Instead, they come across as goofy and generic.

Avateo, one of the prominent members of the Alliance, is played by Rudolf Martin.  Previously, Martin was best known for two roles: Dracula on “Buffy” (a semi-effective guest role) and Ari on “NCIS”.  As Ari, Martin played one of the more disturbing recurring characters; he was quite good at being terrifying in his competence and control.  This is a very similar character, but the performance is not even close to the same level of quality.  Frankly, Avateo is incredibly annoying, and the line delivery is about as bad as it gets. 

Even when recurring characters are being killed off (a sure sign of a story reaching for impact, when nothing else in the story works), there’s a sloppiness to the entire production.  The guest cast is terrible and the apparent threat of the Lucien Alliance is tempered by the inability to take these events seriously.  For me, some of the scenes meant to be funny came across as desperate, and to a certain extent, disrespectful.

I’ve often said that the writing staff sometimes takes the audience for granted, though I’ve said it a lot more for “SGA” than “SG-1”, especially in recent seasons.  I wouldn’t go so far as to accuse them of coasting in this episode, because the plot points were communicated.  Earth is at war with the Lucien Alliance, so one more possible ally against the Ori is out of the question.  That makes the search for the Sangraal even more important, which is logically the point of the exercise. 

My issue is with the execution.  The writing wasn’t particularly sharp, and some of the lines that were supposed to be imposing or humorous fell flat.  The acting, especially from the guest cast, was far below the usual modest standard.  The direction also didn’t help, because there was a casual nature to scenes that should have been more animated.  It was just an episode with a lack of cohesiveness, and given that it featured adversaries that have been hard to take seriously, this amounts to another misfire.

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 1/2
Acting: 1/2
Direction: 1/2
Style: 1/4

Final Rating: 4/10
 

09.12.06

Episode 10.8: “Memento Mori”

Posted in Reviews at 1:16 am by Administrator

Written by Joseph Mallozzi and Paul Mullie
Directed by Peter DeLuise

Generally speaking, I’m the type that will embrace a new character, especially when the older cast members show definite signs of waning interest.  It’s largely the reason why I found myself looking forward to Robert Patrick joining “X-Files” in the wake of Duchovny’s exit, and why Ben Browder’s arrival on “SG-1” was something I enjoyed.  While it’s not always the case, the arrival of a new character can sometimes jump-start a writing staff, especially if they have fallen into patterns with existing characters with established plot connections.

So when Vala was introduced and then brought back as a semi-regular, I was somewhat pleased, though concerned by the inevitable backlash.  After all, Claudia Black was the second ex-“Farscape” cast member to join the series, and that led to a number of comments that the show was changing irreparably.  That wasn’t the case, from my point of view, but I was a little worried over the character’s liability.  She was great as a guest star, but would she work as a regular? 

For me, it was akin to the addition of Annabeth Gish to “X-Files”.  Patrick brought a vitality and intensity to his role, but it was almost as if the writers used up all their creative energy on the character of Doggett.  There were few episodes focusing on Gish’s character Monica Reyes, and in the end, her character never had the same presence.

I mention this analogy because the writers have been working (some would say inconsistently) to make Mitchell a strong member of the team, while Vala has been featured in some big moments without outgrowing her origins as a fairly one-note guest star.  This episode is all about giving Vala an episode of her own, to show what kind of person Vala is at the core, but the story is fairly mundane and ultimately feels forced. 

So we find out that Vala is the kind of person who would rather run away from her problems than face them directly, but we knew that already.  And despite all of that, we learn that Vala is fundamentally a good person, but the writers have already reinforced that notion as well.  So what did we really learn about Vala in this episode?  The slight advancement of the possible Daniel/Vala relationship was nothing new, either.

Contrast this with the “SGA” episode “The Real World”, which thrust the character of Weir into an unusual psychological space, thus revealing much about her and how she deals with adversity.  This episode was trying to do something similar with Vala, but in the end, it didn’t have the same level of impact.  Granted, Weir is a lead character on “SGA” and so the audience is more familiar with her, but the principles are the same. 

One other problem with this episode was the stunt coordination.  I noticed a similar problem on a recent episode of “SGA”.  I know that there are issues with the fight choreography all the time, but it was a lot more noticeable in this episode.  There were people with semi-automatic machine guns shooting at people a few feet away, missing entirely, while the “good guys” ducked the bullets!

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 1/2
Acting: 2/2
Direction: 1/2
Style: 1/4

Final Rating: 5/10
 

08.28.06

Episode 10.7: “Counterstrike”

Posted in Reviews at 10:48 pm by Administrator

Written by Joseph Mallozzi and Paul Mullie
Directed by Andy Mikita 

Coming off an episode with absolutely no connection to the overall season arc, the writers must have known that the time had come for a stiff shot of mythology.  Coming about a third of the way into the season, it’s the right time for the plot to become more complicated.  Adria’s ascendance and display of power fits the bill, as does the loss of Dakara.  Add to that the fragmentation of the alliance between the Jaffa Nation and the Tau’ri, and things are not looking good for the Milky Way.

I like how the plot resists simple categorization.  Events unfold, with a slight tinge of predictability, but there’s also the feeling that things could go out of control at any moment.  And sure enough, the Jaffa are in complete disarray, pointing fingers at anyone and everyone.  It’s as if the loss of Chulak and other worlds had frightened them into believing that they might lose it all again, and they would rather alienate the rest of the galaxy than risk servitude to the Ori. 

The irony, of course, being that their actions are more likely to lead to their downfall than maintaining their current alliances.  This has always been one of the more interesting complexities of the series: the struggle to keep groups with natural tensions in an alliance of defense.  It’s bad enough when everyone is working together, but once the in-fighting starts, the defense becomes nearly impossible.  Add a practically indestructible hottie to the mix, and it’s a fun time had by all.

Morena Baccarin doesn’t show too much range in the role, but she really doesn’t need to, since any deficiencies fall within the whole twisted psychology of the Orisi.  Her relationship to Vala could be her eventual Achilles’ Heel, but the writers may recognize that such a plot element would be too obvious.  More than half the season remains, and if the usual plot progression is in play, there’s still a lot of complication and fragmentation of alliances to come before things look remotely promising. 

I’m still a little worried about the whole “Merlin’s weapon” thing, especially in light of the cancellation.  It would be all too easy to have SG-1 find the weapon just in time for the series finale, ending the threat of the Ori once and for all.  I think the Ori arc would work better with a little more time to grow, since I doubt that the writers had planned to use the entire season to cover all the arc elements.  Either the solution will be rushed, or the series will end on one hell of a downer.  (I’m envisioning a situation where the SGC is forced to relocate to Atlantis as the Ori influence spreads, in some bid to protect Earth, thus justifying the movement of “SG-1” characters like Mitchell and Vala to “SGA”.  Hey, one can dream, right?)

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10
 

 

08.19.06

Episode 10.6: “200″

Posted in Reviews at 6:05 pm by Administrator

Written by Brad Wright, Robert C. Cooper, Joseph Mallozzi, Paul Mullie, Damien Kindler, Martin Gero, and Alan McCullough
Directed by Martin Wood

This is the kind of episode that is quite impossible to review, because the plot is merely a device for celebration of an unusual and amazing accomplishment.  Considering how close the series has come to cancellation over the years (essentially, every season since the fifth season), who could have predicted that 200 episodes would be a possibility?  And really, how else to celebrate, if not by tongue-in-cheek self-mockery?

Inevitably, there will be complaints.  Some will complain that Jack should have been around more, or that Mitchell and Vala were still prominently in the episode.  Those would be the fans who would have rather seen the series end than continue on with new characters.  Of course, the writers and producers manage to make light of their own decision to keep going.  Relatively few targets are left untouched, from the cast, writers, producers, and network.  Even so, I’ve seen some who feel deeply insulted by the episode.  It’s hard to understand why, and I would have to wonder if those fans missed the point.

A lot of the sketches are hit-or-miss, as one would expect when nearly every writer on the staff gets to play.  For my part, I loved the “Thunderbirds/Team America” version of the team, complete with the biting mockery of the dialogue.  By the time Daniel was scribbling all over the computer screen, I was laughing hysterically.  The Star Trek and Farscape vignettes were also highly appreciated, and I loved the end of the episode, with the writers really giving it to the cast (and from what I hear, it was all taken in good fun).

If anything, I was sad to see it all come to an end.  Some of the sketches could have been longer; I’d love to see the outtakes from this episode!  From my perspective, the only way to make something so off-format work is to ground it heavily in the continuity (the excellent “Buffy” extravaganza “Once More, With Feeling”) or make it something completely stand-alone (the banner “X-Files” episode “Jose Chung’s ‘From Outer Space’”).  “200” definitely falls into the latter category, and it does a nice job of it.

With this celebration out of the way, there’s every reason to believe that the season arc will return with a vengeance in the next episode.  I look forward to it, since this has been one of the most consistent seasons of the series, in terms of plot arc progression, since the series began.  When the episodes have strayed, the results have been mixed.  This is the rare exception: a stand-alone that tries to be nothing but entertaining and celebratory.  I feel that it more than met that goal, and I congratulate the cast, crew, and production staff on a banner achievement.

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!)

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10

08.14.06

Episode 10.5: “Uninvited”

Posted in Reviews at 9:43 pm by Administrator

Written by Damien Kindler
Directed by Will Waring 

Coming off of an episode covering one of the less popular plot threads for the series, namely the Ba’al clone saga, the writers could have continued the downward slide.  After all, this was clearly promoted as a stand-alone episode, and in recent seasons, the stand-alones have been of varying quality.  So I was a little surprised when this turned out to be a continuity-driven transitional episode with a focus on character relationships.  Who saw that coming?

The plot itself is an interesting follow-up on the Sodan technology from the ninth season.  Much of the time, alien technology is utilized without much concern, and so it’s always fun to see it come back and bite the SGC where it counts.  They should point this one out to the NID and anyone else who wants to grab alien technology as soon as it’s found.  (Then again, SGC protocols are horribly underwhelming when it comes to protecting the planet!) 

From my point of view, the plot was just a nice way to touch on past continuity while musing over the psychological issues of the SG-1 personnel.  Take, as an example, the interaction between Sam and Vala.  Vala is still trying to prove her worth, and in the process, she tries the patience of everyone within earshot.  Sam, however, is the least likely to appreciate Vala and her point of view, and this episode gives her a reason to respect Vala’s contributions, if only a little.

Frankly, this is the benefit of having Daniel “out in the field” for a couple episodes.  When Daniel is around, the writers tend to have Vala right at his side, as though they were joined at the hip.  With Daniel out of the picture, the writers are forced to explore how the team dynamic has changed with Vala tagging along on the missions.  Her interaction with Teal’c is priceless! 

One interaction that was less obvious, but equally intriguing, was the relationship between Mitchell and Landry.  I liked the idea of gathering at O’Neill’s cabin, if only because it reminds the audience that O’Neill is still out there, alive and well, if off-screen.  Landry is right: the team needs downtime, and that also means supporting each other on an emotional and psychological level.  Mitchell’s lack of confidence is an interesting twist, because it’s not apparent in other episodes, yet it makes perfect sense.

Landry’s issues are a bit harder to work out, but that’s more a symptom of thin characterization than anything else.  It’s hard to know how to interpret his heart-to-heart with Mitchell when there’s very little to go on from earlier episodes.  Landry is basically a mixture of O’Neill and Hammond, dedicated to defending the SGC politically and giving clear direction while tossing in one-liners where possible.  In this episode, we see a little more of the pressure on his shoulders, which is not really surprising, but still nice to see in a different context. 

It would have been easier to toss in a stand-alone episode with little or no connection to the season arc, but the writers took a more challenging approach.  The result is a solid transitional episode, not unlike the episodes of “Buffy” or “Angel” that explored consequences while ensuring that the main plot was referenced.  The “Stargate” franchise has struggled with that kind of storytelling in the past, so this was a pleasant surprise.

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10
 

08.07.06

Episode 10.4: “Insiders”

Posted in Reviews at 11:45 pm by Administrator

Written by Alan McCullough
Directed by Peter Woeste

Coming off the best episode of the season, I was a little wary of this latest installment.  For one thing, Daniel was nowhere to be seen, and given that my favorite parts of “The Pegasus Project” involved his character, I was worried that there would be a letdown on those plot points.  The second problem was the episode’s focus.  I hated the idea of the Ba’al clones in the ninth season, and so a return to that concept in this episode wasn’t something I met with anticipation. 

I suppose that my first fear was a wash.  Daniel wasn’t in the episode at all, but the plot points were front and center, and the season arc continues to get plenty of exposure in each new episode.  This was all about finding Merlin’s weapon and further complicating the information that Morgan LeFay provided, and that was promising.  Sure, we’re still firmly in “Lost City Retread” territory, but I’m still finding elements to enjoy.  So the lack of Daniel didn’t result in a loss of focus.

On the second point, I was far less impressed.  The SGC has dealt with Ba’al enough that they ought to know better than to take anything for granted.  On several occasions in this episode, they let their guard down, missing information or implications that were obvious to most of the audience.  This is one thing that annoys me to no end: when writers intentionally make their brilliant characters stupid or gullible to facilitate a plot hook.  Ba’al and his clones succeeded because the SGC overlooked the obvious, not because the scheme was particularly clever. 

For example, the SGC personnel already know that the Trust has been taken over by Goa’uld and has a great deal of influence.  They know that Ba’al is looking to stake his own claim and build an empire.  Given the connections between the NID and the Trust, why wouldn’t they be watching Barrett like a hawk?  Especially when he starts acting like a maniac.  They know that Ba’al was using mind control techniques in the past, and they know he’s up to something.  Why wouldn’t they place heavy restrictions on access and place layered security protocols on the prisoners?  It was far too easy for Barrett to get to Ba’al, which was a key element of Ba’al’s plan.

I suppose this could be overlooked, considering that every series will eventually have a character act a certain way when the script simply won’t allow for anything else, but it was hardly the only offense.  I was also bothered by the portrayal of the Ba’als in this episode.  Some villains are best used in small doses; Cancer Man was arguably more potent in early seasons of the “X-Files”, as opposed to later seasons where his presence was more centralized.  Too many Ba’als can be a problem, especially since the actor had trouble delivering some lines convincingly. 

Having fallen into the same trap as the writers, I must mention that one of the downsides of the episode was the constant use of “Ba’als” as a punchline.  Yes, it’s funny, but it also got to be a little strained, especially when the situation became serious in the final act.  Since I already found the whole “Ba’al and his Clones” plot thread to be ridiculous, it didn’t help for the characters themselves to mock the idea.

(As a sidenote: I also have a podcast associated with my various reviews called “Dispatches from Tuzenor”.  Recent episodes cover the “Stargate SG-1”, so it might be something of interest.  Go to http://entil2001.libsyn.com if you want to listen!) 

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 7/10
 

« Previous entries · Next entries »